I've recently been playing ArmA 2: CO, and I thought, "hey, why not try to make my own map." Well it turns out, making a simple F-35B dogfight map is actually ridiculously complicated. Arma 2 uses SQF script, something that seems similar to PHP, but with an interesting event handler. If you play on a server that's slightly glitchy, don't blame them; I can tell you first hand it's complicated. In the end, however, my map was quite successful.
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Download Dogfight_F-35B_4P_FFA.Desert_E.pbo from my Dropbox
If you don't have a copy of ArmA 2, I invite you to try out ArmA 2: Free.
Showing posts with label Arma. Show all posts
Showing posts with label Arma. Show all posts
Tuesday, 21 August 2012
Wednesday, 12 October 2011
ArmA 2 Free Realistic Action FPS
I've stumbled across this cool first person shooter: ArmA 2: Free. It's in my opinion the most realistic war simulator game that's also free. The free version lacks a local singleplayer campaign, but there's a lot of online co-op and team vs team servers. It features a wide array of weapons, vehicles, and a semi-destructible environment. You can destroy buildings and vehicles, even make craters in the ground from artillery, but of course there's limits. The downside to this game is that there's no permanent ranking or level system. Individual servers may implement their own ranking system, but scores are usually wiped every server restart.
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